/ Examples / Control

Projects .. AudioIO .. Control
NoteStreams .. Instruments
Filters .. Effects .. LiCK Effects
Plot .. Utility .. Pure ChucK


Wherein we present examples that Control Instruments and things. Player, being the most common controller, is not covered explicitly but is present in many examples.

Project Description
Box2D Physics-based events.
Euclid Polyrhythm Engine.
CCGenerator Generate CCs procedurally.
CCGen2D Generate 2-dimensional CCs procedurally.
CCImageSampler Generate CCs by sampling an image.
CCMouse Generate CCs by sampling the mouse.
CCPitchTrack Emit Pitch and Note CCs based on analysis of the incoming signal.
CCRelayer Control the distribution of control events.
CCSampler Generate CCs by sampling audio.
Panner Simple panning via CCGenerator
SessionGrid Control your session with a Session Grid
Tempo Automate tempo changes via CCGenerator
Tidal Interact with Strudel/TidalCycles for live coding and algo-raving.

See also: Writing a custom custom control generator

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