Wherein we present examples that Control Instruments and things. Player, being the most common controller, is not covered explicitly but is present in many examples.
| Project | Description |
|---|---|
| Box2D | Physics-based events. |
| Euclid | Polyrhythm Engine. |
| CCGenerator | Generate CCs procedurally. |
| CCGen2D | Generate 2-dimensional CCs procedurally. |
| CCImageSampler | Generate CCs by sampling an image. |
| CCMouse | Generate CCs by sampling the mouse. |
| CCPitchTrack | Emit Pitch and Note CCs based on analysis of the incoming signal. |
| CCRelayer | Control the distribution of control events. |
| CCSampler | Generate CCs by sampling audio. |
| Panner | Simple panning via CCGenerator |
| SessionGrid | Control your session with a Session Grid |
| Tempo | Automate tempo changes via CCGenerator |