GetDAC() |
returns the special scene output anode. |
GetADC() |
returns the special scene input anode. |
GetBlackhole() |
returns the special scene output null-sink anode. |
async Sync() |
synchronizes pending audio-engine edits (like Chain, Connect) |
async Wait(dur) |
blocks the running coroutine for a duration |
async WaitTil(time) |
blocks the running coroutine util time has arrived |
Now() |
returns an approximate value of the Aengine's current time (in samples). |
Seconds(sec) |
converts the requested seconds to a duration (in samples) |
Cleanup() |
clears the audio scene graph and nodes. |
NewAnode(plugNameOrId, opts?) * |
creates an anode instance of the given audio plugin. |
NewModule(modNameOrId, opts?) * |
creates a (builtin) modulator node instance. |
NewVoices() |
creates a Voices instance for modular polyphony. |
Chain(anode1, anode2, ..) |
Connect anodes in a chain. Arguments are a list of anodes or [anode, srcPort, targetPort] . |
Connect(a0, a1, p0?, p1?) |
Connects the output of anode a0 to the input of a1. Optional parameters p0 and p1 specify the output and input ports |
VisualizeGraph(title) |
Updates the GraphViz panel with the current state of the audio graph. |
ModulateParam(modSrc, sinkNode, sinkParam, remapper?) |
Connects the output of modulator to the parameter of sinkNode through an optional remapper. |