/ Examples / Effects / GVerb


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Wherein we ruminate on the GVerb effect chugin.

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GVerb

RoomSize set the size of the simulated room. Smaller rooms have shorter delays but more bouncing. Defaults to 30.

RevTime sets the reverberation time. Defaults to 5::second.

Damping simulates energy loss at room walls. Damping of 1 eliminates reverberation. Defaults to 0.

Bandwidth controls the amount of damping delay .

Early a multiplier for the early delay signal. At 0 the early signal is zeroed. When Tail is 0 this has no effect.

Tail a multiplier for the tail delay signal. At 0 the tail signal is zeroed and Early has no effect.

Dry controls the amount of the dry signal to add to the reverb. Default is .6.

Gain multiplies the input signal prior to the delay. Remember to keep an eye on this value as undamped reverbation can get out of hand.

Bypass allows you to bypass the delay effect.

The Example

In this example we automatic the Damping signal via CGenerator.

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