Wherein we present STK's Chorus effect.
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Chorus is a common and useful audio effect that is used to make a signal sound "fuller" by combining it with a delayed, modulated duplicate.
ModFreq controls the amount of frequency variation in the signal in Hz.
Default is 0.25.
ModDepth controls the depth of the frequency modulation. Default is 0.5.
Delay expresses the amount of lag in the chorus effect. Specified as
a duration like: 1::ms, .1::second, 10::samp etc. Valid values are in
the range of 0 and 2000::ms. Default is 100::ms. Because the implementation
links this value with the modulator, the effect of changing this value live
can be unpredictable and misleading.
Mix controls the mix between the original signal and the chorused signal.
0 is no chorus, 1 is pure effect but doesn't sound like chorusing because
both signals need to be present. Default is 0.5.
Gain multiplies the input signal before computing the effect.
Bypass allows you to bypass the delay effect.
Here we route our generic signal through Chorus and use a
CCGenerator node to automate
Mix to 0 (no effect), .5 (mix) and 1 (effect only). We've dialed the
modulation values up high so the effect is obvious. Usually a more subtle
effect is called for. You can use this example to get a feel for the
modulation and Mix parameters by manually modifying them while the example
runs. Usually you want a Mix value between 0 and 1.
