// patch
Bowed bow => dac;
// scale
[0, 2, 4, 7, 8, 11] @=> int scale[];
// infinite time loop
while( true )
{
// set
Math.random2f( 0, 1 ) => bow.bowPressure;
Math.random2f( 0, 1 ) => bow.bowPosition;
Math.random2f( 0, 12 ) => bow.vibratoFreq;
Math.random2f( 0, 1 ) => bow.vibratoGain;
Math.random2f( 0, 1 ) => bow.volume;
// print
<<< "---", "" >>>;
<<< "bow pressure:", bow.bowPressure() >>>;
<<< "bow position:", bow.bowPosition() >>>;
<<< "vibrato freq:", bow.vibratoFreq() >>>;
<<< "vibrato gain:", bow.vibratoGain() >>>;
<<< "volume:", bow.volume() >>>;
// set freq
scale[Math.random2(0,scale.size()-1)] + 57 => Std.mtof => bow.freq;
// go
.8 => bow.noteOn;
// advance time
Math.random2f(.8, 2)::second => now;
}