examples\shred\spork.ck
// this shows how to dynamically spork shreds...
fun void foo( int a )
{
while( true )
{
<<<a>>>;
500::ms => now;
}
}
spork ~ foo( 1 );
250::ms => now;
spork ~ foo( 2 );
// infinite time loop - children shreds leave with parent shred
while( true )
1::second => now;