examples\book\digital-artists\chapter5\Listing5.11.ck
// Listing 5.11 Using the noteUp and noteDown functions in a main loop

// global variables
Mandolin mand => dac; // (1) Makes and connects a Mandolin instrument UGen.
60 => int note;       // (2) Global note variable 

// functions
fun void noteUp()     // (3) noteUp function definition
{
    1 +=> note; // note half-step up, (4) Adds 1 to global note variable
    <<< note >>>;                  // (5) Prints it out
    play(); // call play function // (6) Plays it
}

fun void noteDown()               // (7) noteDown function
{                       // (8) Subtracts 1 from global note variable
    1 -=> note; // note half-step down 
    <<< note >>>; // print new note value
    play(); // call play function
}

// play global note on global mand UG
fun void play()                 // (9) Defines play function
{
    Std.mtof(note) => mand.freq; // (10) Sets global Mandolin frequency using global note
    1 => mand.noteOn;            // (11) Plays note on Mandolin
    second => now;               // (12) Hangs out for a second before returning to main loop
}

// Main Program, gradually rising "melody"
while (true) {   // (1) Main program to test noteUp and noteDown functions.
    noteUp();    // (2) Calls noteUp, and when it's done
    noteDown();  // (3) Calls noteDown, and so on
    noteUp();    // Then calls noteUp twice.
    noteUp();
    noteDown();  // Then calls noteDown and loops.

}
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